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Generating Video from Image References

Turn your art into motion — use one or more image references to guide a short, on-style video clip that stays true to your look.

The video generator creates a short moving clip from image references — you feed it the art you want it to move, describe the motion, and it generates a clip that stays on-style. This is the way to get video that actually matches your game's look instead of a random interpretation.

Why references matter

Video from a blank prompt tends to invent its own style, faces and colors. By giving the generator reference images — a character portrait, a scene, concept art, key frames — you lock the look. The clip is guided by what you provide, so it stays consistent with your existing assets.

Step 1 — Add your reference(s)

Bring in one or more images from your library or upload them. Cleaner, higher-quality references produce steadier motion because the model has a clear starting look to work from. If you have a few angles or key beats, adding more than one reference gives the generator more to anchor to.

Step 2 — Describe the motion

References set the look; your words set the movement. Describe what moves and how:

  • Subject + action: "the knight raises their sword".
  • Camera: "slow push-in", "pan left", "static shot".
  • Pace & mood: "slow and cinematic", "quick and energetic".

Keep it to one clear action per clip. Subtle, specific motion holds together far better than big, chaotic movement that warps the art.

Step 3 — Generate and review

Generate a short clip and check that the art stays consistent — faces and shapes can drift if you ask for too much motion. If it warps, ask for less movement or a slower camera and regenerate.

Step 4 — Build a sequence

Chain several reference-guided clips together with music and SFX for a trailer, or favor motion that returns near its starting frame for a clean-looping background. Need a clip to run longer than one generation? See the companion guide on extending your videos.

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