THERE IS NO HOPE — RIVERTON BASE TILESET 01 Create a modular isometric pixel- ground tileset for the game "There Is No Hope", a dark society-management survival game set several weeks after a zombie apocalypse. SETTING: Riverton, a contemporary small-to-mid-sized American city. CORE PRINCIPLE: "This is not a wasteland. This is a recently dead city." The infrastructure should still be recognizable and mostly intact, but maintenance has stopped and early signs of societal collapse are visible. CAMERA / PERSPECTIVE: TRUE 2:1 ISOMETRIC ORTHOGRAPHIC VIEW. No perspective distortion. No vanishing point. Parallel world edges must remain parallel. TILE STANDARD: Each logical ground tile uses a 64x32 pixel isometric diamond footprint. All tiles must align perfectly to the same 2:1 isometric grid. PIXEL STYLE: Detailed handcrafted pixel . Grounded and realistic. Dark, mature and slightly oppressive. Sharp pixel edges. Consistent pixel density. Readable at gameplay scale. No painterly . No photore